Friday, July 23, 2010

Inception

I know it's lazy of me, but this really won't make any sense unless you've seen Inception. Sorry!

There are two ways to read Christopher Nolan's Inception. One is to take the characters on their somewhat-confusing, often-garbled literal word. In this case, the film is the story of a band of extractors carrying off an elegant reverse-heist and winning their leader's passage back onto his homeland.

The other examination of the film, one suggested at several points throughout the runtime (most obviously by the not-really-ambiguous-at-all ambiguous ending) is that the entire film is a dream, orchestrated for the benefit and/or deception of Leonardo DiCaprio's bereaved Dominick Cobb.

With each of these possibilities comes a devastating array of flaws. For as cool as the movie can be in sporadic spurts, it doesn't hold up to any serious investigation.

If the movie is to be taken literally, it is so full of plot-holes, garrulous exposition and spatial incoherence from the micro- to the macro- that it can be described as nothing less than a mess. For example: if a van plowing off a bridge can upset a twice-removed dreamworld with an avalanche (which, by the way, hurts nothing and nobody and in no way sets back our heroes' plot), why does it not distort the gravity of that dream-level in any other continuous way as the van continues its plummet? This can be called nitpicking, but the film is rife with such gaps in logic.

Here is a two-and-a-half-hour movie in which approximately forty-five minutes (a generous estimation) is dedicated to the supremely nifty set-pieces promised by the trailer and by Nolan's previous work1. The remaining 1:45 is entirely backstory and set-up. Probably the entire first hour of the movie is mired in exposition2, which only makes the eventual descent into the dreamworld an ultimately relieving incident. You can hear Millhouse asking: "When are they gonna get to the fireworks factory?"

But even with all this set-up, for every tidbit of diegetic logic underlined and set forth as a 'rule', there is a lazy smudge of hokum we are asked to swallow simply because in two-and-a-half-hours Nolan couldn't come up with anything better. If extraction is a profession with so many fascinating rules and how-to's, couldn't we be supplied with a reason or method behind Eames' ability to seamlessly transform into other people within the dreamworld (and he can do this for the sake of both the aware and the unaware). Oh, and Yusuf concocted a sedative that doesn't affect the inner ear? That's all you've got? But it doesn't wake you up if you're rolling down a hill in a big clunky van? Give me a break.


Finally, from a narrative point of view3, the rules that the film does go to such lengths setting up are all instantly expendable. We are presented with several exciting ticking clocks and increasingly dire stakes, but they are all reset at the behest of a poorly-plotted third act. Initially, they have to complete the inception before the van goes off the bridge, otherwise they'll miss the "kick" and they won't wake up. But when they miss this opportunity, Cobb announces that they now have until the van hits the water a good 30 dreamworld-minutes later.

After Saito is shot in level one, we are told that they have to finish the job before he dies or he'll be irretrievably lost in sub-conscious limbo that will destroy his conscious self when they wake up in Los Angeles; later, after Saito 'dies', Cobb simply finds him and rescues him.

We are told over and over how the feeling of falling will wrest you from the next level down, but only in the sub-subconscious dystopia of Cobb's failed marriage will a fall from within the dream wake you up from the level you're in.

Now, in the course of the film, five characters are seen descending into that messy fourth-level state: Cobb and Mal in their flashback, Saito and Fischer when they die in the third level, and Ariadne, with Cobb again, going down to rescue Saito and Fischer. Of these five, only Mal is unable to recover from the shock of regained youth after forty years in the soup. Cobb tells us this is due to his own inception rather than her mind turning to mush.

Saito and Fischer have been sent here by death one level up, and we might fear that to rescue them will only result in that hypothesized insanity once they wake up to reality. Ariadne is, of course an amateur (on the surface) and handles the improvised descent into a stranger's deep subconscious like a professional4, hopping right back out once her task is done.

If we are to accept any stakes at all from the meat of the film's story (that is: the carrying-out of the eponymous inception), we have to dread that death in the dream will result in a vegetative coma once woken. Yet we see time and again that this was an idle threat.

And why, by the way, do all five end up in Cobb's limbo world? This is where we come to the second reading of the film:

Every frame of Inception, with the possible exception of the Mal flashbacks5, takes place within the head of a character we never see awake6. The clues all point to this, from Cobb's refusal to look at his children's faces to the wise old (ethnic!) sage in Yusuf's basement suggesting that the dream-sharers partake in their addiction not to sleep but to be woken up. Who is Cobb to suggest a difference between reality and dreams?


From the repeated suggestions of a dream-sharer's inevitably tenuous grasp on reality to the explicit inability of Cobb to ever actually spin his top (he's always dropping it or pocketing it because he doesn't want to get caught losing his grasp), Inception consistently points to the idea that this whole thing is a dream. If we decide we want to view the film this way, what actually works is that all these plot-holes and all this illogic can be instantly forgiven: it's all a dream, and there are no rules in dreams, no matter how often it might be suggested that there are.

The problem becomes that the film is about something entirely different than the 'first level' story of corporate inception with which we're presented. And lest I sound as though I'm against subtext, let me underline that what sucks is that [one] Nolan is entirely obvious and heavy-handed in regards to this being a story about Cobb losing his wife and, subsequently, his mind, and [two] that story, as it's told here, is derivative and shallow.

Nolan has proved his abilities as a plotter and storyteller, and no matter how much a misstep we might deem Inception to be, I simply can't write it off as the mediocre heist drama it is on the surface. We have to give Nolan at least a little credit: there has to be something more to this movie than meets the eye, and that's why I'm positive that Nolan's 'prestige' here is the not-quite-explicit idea that the entire thing takes place in Cobb's head.

I think Inception is about a man (Cobb) who has lost his mind for one reason or another (probably 40-odd dream-years inside his own subconscious) and who has become—we are never shown this—the vegetable we're warned might be the fate for Saito or Fischer or anybody else. In his comatose nightmare, Cobb longs to be reunited with his family, but because he blames himself for his predicament, he won't let it happen on any level of his reality.

We see this in Cobb's refusal to look at his children, even as they pop up around corners as often as the projection of his demonic wife. And by the way, they do make an appearance once in the film's purported reality: early in the film, Cobb's children call him in his hotel room in Kyoto. How on earth could they find him there but through the twisted logic of a dream?

So Cobb is a sad tomato7, and this is where Michael Caine comes in. It's not coincidental that the last human expression seen in the film is Caine's knowing smirk as the camera tilts downward to a cut-to-black off Cobb's spinning totem. Caine's Miles is the man behind the actual inception of this story's title. He partners with Ariadne (and the rest of the ensemble may be projections of Cobb's subconscious or members of Miles' team) to bring the vegetative Cobb some happiness within his eternal dream state. This is why every character, four levels down, shares the dreamworld Cobb created.

You know what? This is kind of a nice idea. Unfortunately, Nolan bogs himself down in endless retellings of Mal's fate and a lot of sci-fi gobbledy-gook that serves only to clash with any actual pathos at the heart of the thing. It reminds me of another big-budget project from a director that didn’t really know where to go after the biggest success of his career.

My prediction is that Inception will go down as Christopher Nolan's Vanilla Sky: a star-filled oddity of premise that goes over or under most heads and runs on a difficult-to-swallow mixture of sentiment and hardcore sci-fi world-building. Despite its flaws, it will earn a devoted following for whom either the emotions or the ideas (occasionally both) work on a personal level, and that cult will hold it up as one of their favorite movies. Ever.

See, I suppose I don't have a problem with liking Inception so much as I have a problem with the idea that it's anywhere near as mindlessly fun or exciting as it purports to be. I like Vanilla Sky and would be like a bully lashing out if I mocked anyone for it. But what I can admit about Vanilla Sky is this: it's hokey and it's over-the-top, it's a good half-hour too long and I can understand why you might end up chuckling at it.

Inception, which is essentially the same story (boy meets girl, boy loses girl, boy loses mind, boy goes on dramatic twist-ending nightmare-bender to convince his sleeping mind that he still has her), is easily (from the score alone) twice as self-important as Vanilla Sky, as over-long as Shutter Island, as convoluted as Mullholland Drive, as knowingly-slick as anything Nolan has ever done. For many it's going to strike a chord.

Everyone else will chuckle.

1) And by the way, for as cool as these forty-five cumulative minutes can be, they really only leave more to be desired in-and-of-themselves. Nolan's team constructed an entire rotating hallway in order to depict Joseph Gordon-Levitt leaping from wall to ceiling amidst fisticuffs with subconscious henchmen, and he uses this practical effect in exactly one uncut shot that lasts long enough to register. Mere seconds. Unforgivable. Anybody who ever wants to show a hero doing battle with henchmen in an enclosed space needs to go watch Oldboy. [back]



2) Ellen Page's performance is awful enough to deserve more than a footnote, but I don't really want to bother. It's bad enough that Ariadne is so clumsily-written and contrived an audience surrogate, all "What does this do?" and "How does that work?". But to give this flimsy, hollow role to an actress of Page's meager caliber is just infuriating, especially when she's next to powerhouses like Marion Cotillard and Joseph Gordon-Levitt. [back]



3.) If A.A. Dowd is reading this he might as well give up here and post his comment about how I am a "slave to narrative". [back]



4.) Or rather, she handles it like a bemused starlet confronted with a series of wildly ridiculous interactions and paper-thin 'wow' moments: a "human network", if you will? [back]



5.) The flashbacks, now; not Cobb's memory-based reconstructions or subconscious projections. Obviously, in a film like this it isn't always possible to tell the difference. [back]



6.) This is DiCaprio's Cobb, but since we never see him and the world takes place in his dream, it would be pointless to label him as the same character, with the same appearance and personality. [back]



7.) In New York Magazine, David Edelstein derisively mocked the character's name, referring to Dom Cobb as "dummkopf", which, incidentally, means "stupidhead." Several characters here have winkingly relevant namesakes, the most cloying of which has to be Ariadne, the girl who bestowed Theseus with a ball of yarn to help him navigate the minotaur's labyrinth. Despite being played by the unparalleled Cillian Murphy, Fischer might as well have been called "Cipher". [back]

Tuesday, July 20, 2010

The Runaways

Perhaps the reason it’s taken me so long to admit my true feelings for Kristen Stewart is a lingering affection for Panic Room. As soon as that film’s mop-headed tomboy grew up and actually began sexualizing herself, I was rooting for her. I’ve been giving her the benefit of the doubt for years now. After The Runaways, the time has come for me to admit that I just don’t like her.

Retreating into her androgynous shell in an attempt at casual lesbianism, Stewart trades the pained nihilism of a young punk rocker for what just comes off as bored and possibly sleepy. In the course of a decade, she’s been seen awakening the sexualities of Jamie Bell, Adam Brody, Jesse Eisenberg, Robert Pattinson and Taylor Lautner and now Dakota Fanning all by awkwardly futzing with her hair and never looking up from the floor. Whatever her appeal is, I don’t see it and I’m finally ready to write her off.


Stewart and Fanning, both making me nervous in their underwear (and not in the good way), are here being modeled into a girl group by wacko record producer Kim Fowley. Fowley is played in various stages of glam makeup by Michael Shannon, who would be fun to watch if at least there were some scenery for him to chew up, but even when he starts in on his monologues about the girls needing to think with their cocks, the drama is so limp and placid there’s nothing for him to work with.

So Fowley is a record producer who gets the idea from teenager Joan Jett that an all-jailbait punk band would be a sure win. In one of several ridiculous scenes, Joan approaches the famous producer outside a club on the Sunset Strip to tell him she plays guitar and the deal is made five minutes later; Fowley even remarks that producers don’t go around handing record deals to teenagers outside clubs seconds before he hooks the girl up with a drummer and starts making the band. He assembles the five girls based on their image instead of their talent (fitting that Joan spray paints a homemade Sex Pistols t-shirt) and susses out future hit single “Cherry Bomb” to the tune of Joan hitting the same chord over and over again.

Fanning plays Cherie Currie, who stumbles into the position of front-woman after lying about being able to sing. When we’re introduced to her vocal stylings, she’s lip-syncing a David Bowie song at her high school talent show because she can’t manage more than a feeble whisper into the microphone. When she shows up to audition with Peggy Lee’s “Fever”, she’s booed out of the trailer until Fowley gives her the lyrics to “Cherry Bomb” and makes her suddenly an able vocalist (kind of).

From the way the film plays it, I half expected Shannon’s Fowley to turn out to be a drifter posing as a mogul just to rip the girls off. He sets up rehearsal space for them in a dingy trailer surrounded by animal feces and sends them on a club tour in a big station wagon with a boy who introduces himself as “the roadie”.

And in the same way I don’t buy Fowley as a legitimate record producer, I don’t buy The Runaways of The Runaways as a legitimate rock band. They’re presented here as talentless stereotypes – directionless girls who hang out under the Hollywood Sign drinking booze stolen from their parents’ liquor cabinets. Maybe this is what punk rock was supposed to be, but any credibility therein is shot down by the girls’ repeated desires to play huge stadiums and make lots of money.

Writer-director Floria Sigismondi’s lazy style favors montage over scripted scenes in the furthering of the story, resulting in a film ostensibly about the life of a band that recorded five albums but shows them in the studio exactly once. That scene is the one where they break up, of course. The film inadvertently implies that the whole project was a stillborn predecessor to Jett’s later success with “I Love Rock and Roll” and “Bad Reputation,” which get turned up for the end credits.

There are pills that lead to overdose and booze that leads to girl-on-girl make out sessions; there is out-of-focus photography for the drugs and mood lighting for the sex. There are families left behind back home for screaming teenagers outside the club. There’s an argument over Curie’s ‘undeserved’ spotlight as the band’s lead singer – as though none of these girls had ever seen a rock band before (and maybe they hadn’t). This scene particularly recalls the hilarious/heartbreaking Stillwater dissolve in Almost Famous, a dangerous association to draw when your film is little more than a collection of rock ‘n’ roll movie clichés banked on renewing a decades-old scandal of teenaged girls being hot. I’d like to report that this is in some way uniquely or interestingly bad, but like Stewart’s sexless emoting it’s just a lot of boring stuff we’ve been bored by plenty of times in the past.

Tuesday, July 6, 2010

The Girl With the Dragon Tattoo [Män som hatar kvinnor]

The Girl With The Dragon Tattoo is the kind of adaptation that treats its source material as gospel and strays only when absolutely necessary. This is inherently a bad thing: a copy is never as crisp as the original. What keeps the movie coasting is that its source, Stieg Larsson’s runaway bestseller novel, is plotted so tightly in concert with its thematic density that the complexities of the book squeak through into the relatively graceless cinematic exercise.

The convoluted plot of the 600+ page, two-and-a-half-hour story is difficult to summarize, especially when attempting to limit oneself to a paragraph or two. There are two protagonists: Mikael Blomkvist (celebrity journalist) and Lisbeth Salander (reclusive hacker). The latter is the tattooed eponym, though its worth noting that the Swedish title, Män som hatar kvinnor, translates literally as “Men who hate women.” I suppose this would’ve been more difficult to market, although it’s inarguably the better title given that [one] it’s awesome and [two] Lisbeth’s tattoo is only marginally important in the book and relegated to one or two shots in the film. Men who hate women are what this thing is about.

The two heroes are an unlikely odd couple teamed up in the 21st century to solve the mystery of a teenaged girl who disappeared in 1966. Harriet Vanger vanished from her family’s expansive island estate and was assumed murdered; dragging the river and combing the forest turned up no clues at all. Her uncle finally recruits Blomqvist to solve the case for him; Blomqvist is a reputable sleuth whose legal troubles have left him with a bit of free time. Salander comes along for the ride because — like Harriet — she is a victim of sexual assault and has a mean penchant for revenge.


Don’t cross Lisbeth Salander. This girl takes back the night like a fish takes a bicycle — desperately, with purpose. Several characters — major and minor, all men — attempt to gain influence or control over her throughout the course of the film and they all end up bloodied. She’s fascinating to watch (and to read): antisocial yet insatiably curious, sexually repressed yet sexually voracious, fucked up but fun.

Director Niels Arden Oplev, working with a pair of cinematographers (Jens Fischer and Eric Kress), turns the Swedish countryside into a snowy anti-noir that is as oppressive in its open expanses as Let The Right One In was in its dark forests and unlit corners. He simply doesn’t give himself room to breathe in these gorgeous, rural outcroppings of civilization. It’s the plot that drives the thing, and the first two hours fly by. It’s slick in the way Jason Reitman wishes he could be slick, even through clumsy, poorly constructed montages of clue-hunting.

The doe-eyed innocent nestled in the gnarled branches of a family tree filled with greed, abuse, religious zealotry and Nazism, Harriet Vanger cast a pall over the lifetimes of her entire clan by disappearing. Even the Vangers that wanted to forget never could, thanks to the relentless obsession of Uncle Henrik, bent on avenging the death of his only worthy kin. Salander, only tenuously connected to the investigation, clearly feels a similar kinship with Harriet. Both girls are responsible for the carrying of baggage across generations and for the furthering of demons that must be put to rest before anybody might achieve peace.

Even with the predictable twist, the procedural mystery is a fun ride. All the trappings are here: road-tripping to the police stations of remote hamlets, motion sensing security cameras, a supporting ensemble in which everyone is a suspect, searches on both Google and microfilm.

Where the film finally bogs itself down is in its extended dénouement. Notions and ideas best left implied get explained outright and minor subplots get meticulously tied up just because they were major in the book. It’s amazing how a twenty-minute slog to the end credits can kill a movie.

The thorniness of the ending ultimately reveals not that the thing is too long, but rather that it’s too short; all of the minor elements deserve more than they get, especially Lisbeth’s shady shaky past and Mikael’s legal malaise. This is the kind of novel that deserves, if not a miniseries, at the least the three-hour David Fincher treatment. And since that master is allegedly going to helm the American remake, perhaps Larsson’s stories will soon get the cinematic treatment they’ve earned.